HEAVY RAIN REVIEW
(PLAYSTATION 3)
(May contain spoilers)
I finished playing throu gh Heavy Rain pretty much a week ago, and now  that I've had time to process, go back and replay a handful of endings,  I feel like I'm ready to offer up a review.
gh Heavy Rain pretty much a week ago, and now  that I've had time to process, go back and replay a handful of endings,  I feel like I'm ready to offer up a review.
To start off, Heavy  Rain tells the story of 4 seemingly unrelated characters (main  characters) that all seem to be going towards a similar goal, uncovering  the mystery that is the Origami Killer. Each character has their own  reason to be on the hunt, taking the player on a miriad of adventures.
Characters
As previously mentioned, Heavy Rain  focuses on 4 individuals, Ethan Mars, Scott Shelby, Norman Jayden and  Madison Paige. Each character has a set of unique attributes, flaws, and  quirks that make playing them truly interesting,
Ethan Mars:  Father of the missing son, desperately on the trail to prevent the death  of his son, his character is particularly interesting and challenging  to play due to the desperation in the character.
Scott  Shelby: A former cop and Private Investigator, Shelby takes you through  the town as he questions the former victims families. He has high  charisma which allows him to gain information that the families are  initially unwilling to unveil.
Norman  Jayden: An FBI profiler, Jayden has been assigned to the case to  attempt to use his superior logic to pinpoint the location and identity  of the killer. He has a pretty interesting tool called ARI that allows  him to see evidence and crime scenes in a truly unique way. This makes  your job as FBI investigator extremely fun.
Madison  Paige: Madison get's pulled into the story when she lands in the same  location as Ethan by chance. With high wit, connections, and the  willingness to help Ethan at all costs, she allows the player to  progress the story in subtle ways behind the scenes and get into the  underbelly of the city.
These  may seem like some week characters, but it's hard to talk about them  too much without spoiling some of the story. This is truly a game that  needs to be experienced fresh from start to finish.
Story,  plot, execution
As previously mentioned, the story  takes the player on an adventure to discover the truth behind the  Origami killings. The victims are all young boys who have been drowned,  had mud placed on their face, a orchid on their chest, and an Origami  figure in their hand. No one ever sees the kid go missing, even though  it typically happens during the day in public places. The story picks up  for our characters when Ethan's son get's kidnapped, creating a fresh  trail for Jayden to search, and a new leverage for Shelby to use on the  families of former victims. As Jayden is focusing on the current, Shelby  tends to take the player to the past to try and uncover the identity of  the killer. All the while Madison uses the opportunity to help Ethan  without his knowledge with her connections. Madison's role is hard to  describe without giving away some of the larger plot elements of the  story, so forgive me for that.
Overall,  one of the best stories in a game I've ever played. The execution is  fantastic, there are times when your character knows something before  you do, which really adds to the overall emotions as you reach the end.  Each characters story is fun, unique, challenging and have tons of  outcomes. Depending on the choices and actions you make can completely  change your ending, and these important choices start almost instantly  as you play the game. Characters can die in multiple ways, situations  and points in the game, and rather than restarting from the point they  die, that's it, that character is gone and you have to keep going from  that point, reshaping your ending.
Due  to the amount of endings you can achieve this game has tons of replay  value. With the option of picking up from any chapter and point in the  game, you can really utilize all the outcomes and easily milk this 7-12  hour game to 20 or more depending on whether or not you feel like  replaying right from the start or just from closer to the end to see  just how much little choices affect the ending. So if the length  concerned you, I wouldn't worry too much about it just because of how  much fun you can have going back and making different choices.  Personally I see myself going back to this in 6 months to a year and  replaying with a fresh face on it just to see what my outcome would be.
Gameplay
Very, very unique gameplay. Every action your character performs is  controlled by you. To do minor movements you'll be required to twist and  turn the analogue sticks in different ways, in moments of action,  you'll have to press buttons and combinations in the allotted time or  else your character could be in serious danger. Even something like  jumping or climbing will require a different series of button combos,  stick movements or even controller moving. This game really puts the  power of sixaxis dualshock 3 to it's maximum output allowing players to  perform tasks as easy as brushing your teeth, to slamming something  into a wall.
When talking or interacting, a series of different  words will swirl above your head with a different button corresponding.  These choices will depend on how you respond to a character, what you  ask a question about, and so on. So imagine someone's doing something  they shouldn't be, you could get a couple words like X: Persuade, O:  Threaten, square: sympathize, and so on. Depending on how you respond  will push the person you're interacting with to a different state of  emotion.
People  worried about the challenge, don't fret too much, before the game  starts, you can pick the difficulty of the controls, and this difficulty  can be changed at any point in the game.
While playing I never  ran into any issues or glitches with the controls, everything was fluid  and depended on me performing the right movements rather than hoping the  controller would pick up on it.
They also implemented a really  cool aspect to the game that if you're character was on it's way to  interact with someone, or away from someone they should be focusing on,  it would cut to split screens, one with your character, doing whatever  you're controlling it to, and then either what they need to be focusing  on in order to get through, or where they're headed. So say you were  distracting someone, half the screen would show the distraction and the  people who were trying to solve it, then you would be moving towards  your destination on the other half.
This game is heavily story  driven so it's more like playing a movie and getting to control the  protagonists than playing a video game. This may seem off putting to  some people, but for me, and my girlfriend who watched me play, the  story aspect is really what drug us in. Knowing that it wasn't how hard  you could hit the attack button that would get you out of a tight  situation, but purely your attention and quick hand that would get you  to your destination. The story progressed in such a unique way that it  was hard to put down the controller because it felt like you were  watching a movie where you controlled the outcome. This is a real  testament to the game creators because I can only imagine how hard it  was to program a game like this with so many outcomes on a large and  small scale.
Graphics
The  graphics in this game were fantastic. Seeing as it's extremely story  driven a lot of it is a cut scene in which your character can perform  various movements in that situations, but sometimes you get the full  fledged cut scene experience. As such, a lot of time and dedication went  into the character designs, making them look as real as possible. With a  full range of emotion, interaction with the environment, this is easily the most realistic game I've played.
The graphics would incorporate each event that happened to you, like if you slipped and  fell in mud, wherever you fell would get dirty in the exact place you  fell and in a way that seems extremely realistic, cuts were dependent on  how badly and where you hurt yourself.
The environments were  all extremely well done. All the locations are properly textured, and  developers took the time to make sure there were subtle additions to the  backgrounds. Due to the fact that the game takes place almost entirely  in rain, this could have made texturing and making characters  interacting with the environments difficult, but they executed it  flawlessly. Characters become wet in accordance to the time they're  outside, the rain drips off them and their surroundings realistically,  and so much more. The dreary sky is perfectly created when some days are  perfect overcast, while otherdays have slight glimmers of sun through  the clouds.
I could go on, but I don't know how many more ways I can tell you that  the graphics are some of the most realistic thing you'll witness in a  video game to date.
Sound
Great soundtrack  for the game. When there was music playing it was perfectly fitting to  the situation, getting progressively more intense or "epic" as you  reached the outcome. There were a multitude of songs that would  associate themselves with certain character scenes, progressions and  actions. They definitely hired the right composers for the songs because  they truly display every emotion the characters are going through.
Voice  acting was also top notch. I found that every voice matched the  character, which doesn't always happen with games, none of the voices  were annoying or over the top, and each voice actor played the parts  flawlessly.
So, to the overall ratings!
Characters  - 8.5 out of 10
Story, plot, execution - 10 out 10
Gameplay  - 9 out of 10
Graphics - 9.5 out of 10
Sound  - 10 out of 10
Overall Rating - 9.5
While  this game might not be for everyone at the 60 dollar price tag, it's  definitely a must try. I'd recommend everyone at least renting or  borrowing this game because it's truly a unique experience.
-Hybrid Phoenix
(Originally posted on Phoenix Ignition [Blogger] by Amanda Coneen)
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Monday, April 19, 2010
Post 3 - Heavy Rain Phoenix Review
 Posted by Locke_Downe
8:26 PM, under  |  No comments
Featured Video: Marble Hornet's Introduction: Slenderman
Alright guys, I needed to share this with you because this is one of the creepiest things I've ever seen. After watching this video please go to their main page here and watch every entry. This is some freaky stuff!!!
Alright guys, I needed to share this with you because this is one of the creepiest things I've ever seen. After watching this video please go to their main page here and watch every entry. This is some freaky stuff!!!
 
 
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